Uber’s PR Problem

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Just a few short months after being publicly lauded for its kitten-delivering masterpiece, startup Uber is facing its most difficult PR battle to date.

A leak (though this is the kind of leak that companies want) revealed on Valleywag showed Uber’s impressive revenue growth. According to Valleywag, the company is raking in more than $200m in revenue and scaling its technology worldwide at a rapid pace. Tech bloggers speculated that Uber was aspiring to be more than just an app for people who need rides, aiming to be a lifestyle brand on par with behemoth Amazon.

David Becomes Goliath 

Once Uber revealed itself at the top of the podium, the target on its back grew larger. Uber was already in the crosshairs of taxi and regulatory commissions. And Uber did all of the right things to make itself an easy target.

Uber began taking big hits for its controversial surge pricing strategy. Users on Twitter complained en masse, posting photographic evidence of their outlandish fares with each new post topping the other. Instead of properly explaining or even attempting to assuage the outraged masses, Uber’s CEO Travis Kalanick responded with derision for his customers. Kalanick vigorously defended surge pricing (the jury is still out on whether it has affected Uber’s user base) and pointed to the basic tenants of capitalism to support his business strategy. Just compare Kalanick’s response to criticism to Evernote’s Phil Libin’s. As the VentureBeat article states, Libin does PR right.

Then, the real tragedy happened. On New Year’s Eve, Uber driver Syed Muzzafar struck and killed 6-year old Sophia Liu and put her brother and her mother in the hospital. Muzzafar told police that he was working for Uber and searching for fares. The horrible death that could have easily been prevented became an unfortunate battle cry for the anti-Uber crowd (mostly made up of taxi companies). Uber responded in an equally unfortunate way.

Crisis Communications Fail 

Uber did exactly what companies shouldn’t do when tragedy strikes: they put out incorrect information (which they later rectified), didn’t apologize or offer any resolution for users of the service. Instead, they began washing their hands of any association with Muzzafar. When the news reached Uber, they initially immediately denied that Muzzafar was even an Uber driver, news that turned out to be incorrect. Though they likely were not deliberately lying to the public, their statement was irresponsible as they later admitted that Muzzafar was a driver on the system. When the tragic news occurred, Uber should have expressed empathy and stated that they were investigating whether Muzzafar worked for them, instead of categorically denying it without the proper facts.

Uber then stuck to their company messaging by proclaiming themselves to be a technology provider only (which conflicts with their reported aspirations as a lifestyle brand) and distancing themselves as far as possible from any responsibility for the tragedy. Missing in all of this was an apology or any emotion for young Liu and her family.

Uber’s statement was teeming with veiled language and blatant obfuscation that few could gain any measure of satisfaction with their actions. Nor was an apology proffered for initially denying Muzzafar’s status with Uber. Uber displayed zero emotion for the preventable loss of a young girl’s life and the irreparable damage to her family. But should Uber have shown emotion?

Brands Are People

In the new age of social media, brands can’t hide behind cold, corporate facades. When Uber is doing things like delivering kittens for adoption to make your day better, or delivering ice cream and Christmas trees, then it is presenting itself as an emotional brand. Acting like a human would have made Uber’s repeated rejections of their own liability in Sophie Liu’s death go down better among its user base who could easily imagine themselves being struck down by an Uber driver and having Uber wash its hands so callously. Uber’s responses were so universally criticized that Nissan backed away from its association in a recent commercial. Even startup-friendly outlet PandoDaily began posting critical articles (Carmel Deamicis’s recent post on Uber’s lack of criminal background checks on drivers is great).

The broader implications for Uber, and the numerous startups that share its business model (Lyft, SideCar, Airbnb, et al), is liability. And liability equals money. Uber immediately relinquished any liability for the actions of the driver precisely to avoid paying the large sums of money many (including the Liu family) would argue Liu’s family deserves, money that the driver Muzzafar likely would not have. Whether his insurance would cover any claims due to his using his vehicle for commercial purposes remains to be seen. Shouldn’t a company like Uber that claims to be “everyone’s private driver” show some responsibility for the people who use it?

One could argue that Uber isn’t liable for her tragic death, and apologizing would implicate them. But a more humane response than their calculated denials would not have been misconstrued as liability, and would have shown that Uber cares about the many people who use their service, and those like Liu who are affected by it.

In the end, Uber blatantly put its profits before people, a move that will never endear a company to its public.

The Future’s Still Bright 

Can Uber bounce back? Absolutely (remember when everyone thought Netflix was dunzo?). But Uber will need to put its money where its heart is, and learn to say a simple word that goes a long way: Sorry. It’s a word that’s even more powerful than cuddly kittens.

San Francisco Supervisor Jane Kim has posted information on donating to Liu’s family

Inside The Mind Of ‘ZombieEye’

Kihon Games‘ Creative Director Dan Kopycienski (@ZombieEyeDK) takes Gamasutra readers on an insightful journey into creating an independent online game. The man did it before with “PoxNora,” which was so good, Sony Online Entertainment threw some dollars at it. Itching to get back into the collectible card game arena, Kopycienski has been hard at work on his version of PoxNora 2.0, “Conquest of Champions” (a game you can join in beta right now). Read all about it on Gamasutra.

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Scorn Blackheart commands you to play “Conquest of Champions”

If You Love “Magic: The Gathering”…

“POXNORA” CREATORS COMBINE COLLECTIBLE CARDS WITH TACTICAL STRATEGY IN NEW CROSS-PLATFORM GAME “CONQUEST OF CHAMPIONS”

Multi-Platform Game From CCG Veterans Now Available In Beta For Mac, PC Gamers

December 10, 2013 — Tucson, AZ — Kihon Games (kihongames.com) are going back to their roots with their new online collectible card/tabletop tactical strategy game, “Conquest of Champions,” now in beta.

Players with a Mac or PC can join the beta of “Conquest of Champions” by backing the crowdfunding campaign at https://www.conquestofchampions.com/funding/. “Conquest” was created by veteran game developers who have a passion for the collectible card game (CCG) genre, having worked together on the popular CCG “PoxNora” when Sony Online Entertainment acquired it.

“Conquest of Champions” combines deck building, crafting and card leveling with the best of competitive turn-based tactical strategy. Players must strategically build their deck and defeat their opponent by summoning fully animated creatures, casting devastating spells and launching weapons in battlegrounds reminiscent of tabletop miniature warfare. Players can alternate turns in real-time matches or leisurely in the asynchronous mode.

“We learned many things developing ‘PoxNora.’ Now as the Kihon team, we’re eager to incorporate those lessons into this new experience. We’ve created a game that will entertain our dedicated, enthusiastic fanbase,” said Dan Kopycienski, Creative Director, Kihon Games. “We listened to what collectible card and tactical strategy gamers want and we’re excited to deliver the best of both to them with ‘Conquest of Champions.'”

The beta currently features several multiplayer head-to-head modes as well as single player campaigns. The free-to-play game will be expanded to iOS and Android to be one of the first truly cross-platform CCG and tactical strategy mashups. Future expansions are already in development and will include additional campaigns, new cards, expansion content, tournaments and guilds. “Conquest” will launch with 3 Factions, 6 Heroes, a multitude of map layouts and more than 130 cards to collect and customize.

Previously, Kihon made their company debut in 2011 with an iOS game based on the smash YouTube videoBaby Monkey (Going Backwards on a Pig).” Kihon followed “Baby Monkey” with “SketchPhrase” and “Dojo Danger,” all available on the iTunes Store.

 

 

Livin’ Outside the Box With Drift Innovation

When it comes to wearable POV cameras, GoPro has dominated the category with a force that even Apple would be envious of. Thanks to GoPro, the popularity of these types of cameras have only increased, opening the marketplace to (better) alternatives. Enter Drift Innovation.

In 2009, Drift had the right idea – that there needed to be more options for consumers, and the cameras needed to be intuitive. Drift wanted to simplify action cameras and make them as easy to use as a regular ole point-and-shoot. They wanted to make it so easy for someone to just buy an action camera that they could start shooting right out of the box and not have to figure out what does what or buy additional accessories. Drift released their first camera that year, and in 2012, released their flagship camera, the HD Ghost.

The HD Ghost was an immediate success and Drift began to be uttered in the same sentence as GoPro. Utilizing R&D from both their sponsored athletes and HD Ghost users, Drift set out to enhance the HD Ghost with the new Ghost-S.

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The Ghost-S is Drift’s most powerful – yet easiest to use – camera to date. With impressive specs that rival GoPro, the Ghost-S also features the longest battery life on the market (3.5 hours), the ability to shoot 1080p @60fps  and accessories that most other companies sell as add-ons. It’s the perfect combination of power with simplicity.

The Ghost-S is available now at driftinnovation.com and at retail outlets worldwide.

Check out the awesome teaser video from Drift and read the early reviews from Engadget, Men’s Journal, CNET and CultOfMac.

Uber’s PR Win: Just Add Kittens

Brand marketers love to ponder what exactly makes something go viral on the webz. Our client John Montgomery has joked that it’s to add “magic fairy dust” and we’re pretty sure that he meant kittens. Because seriously, if you just add kittens, you’ll win the Internet.

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Look no further than today’s big (and smart) PR stunt from Uber that has everyone tweeting. They capitalized on National Cat Day and partnered with the absolute best brand to partner with on such a day (meme site Cheezburger), added adoptable kittens and tada, instant PR win. Uber is also donating proceeds to local shelters to make this extra feel-good.

The brilliant stunt is a good way for Uber to steer media attention away from some of its criticisms (largely stemming from angry taxi cab companies and regulation) and to bring kittens into people’s lives. Because there’s pretty much nothing better than kittens, except of course kittens with puppies (you’re welcome).

Threshold Interactive Lights Up Hot Pockets’ Viral Videos

 

Kate Upton, Snoop Dogg and Larry King walk into a bar together…

The unlikely trio aren’t the setup to a bad joke. They’re the stars of Hot Pockets’ latest mind-exploding Internet video. Parodying Biz Markie’s “Just a Friend (You’ve Got What I Need)” to “You’ve Got What I Eat,” the trippy video, created by Threshold Interactive, will make you wonder if you’re hallucinating or just plain hungry.

Every media outlet from USA Today to US magazine are feeding the frenzy. Even BuzzFeed has trotted out their listicle on it (proof that the video has really made it). Hot Pockets, and Threshold, are used to this kind of attention. Their first Snoop Dogg collaboration was last year’s “Pocket Like It’s Hot,” one of the top 12 most watched brand ads on YouTube.

Their latest mind melter cranks it all the way past 11, leaving you with just enough brain cells to wonder what the next video will be like. In the meantime, fire up that Hot Pocket for us.

Jam With GOOD, SF Goodwill, ImproveSF and Adaptive Path

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If there are two things that San Francisco does better than any other city, it’s advocacy and technology. The City of San Francisco knows what its citizens care about and is combining the power of advocacy and technology with its online community platform, ImproveSF.

Residents of the city are encouraged to engage and participate on ImproveSF, from crowdsourcing the design of the public library card to addressing issues of homelessness. This Friday, ImproveSF, in partnership with GOOD, Adaptive Path and the SF Goodwill, is launching the “Improve SF Design Jam: Rags to Riches” where active citizens will collaborate to address the challenge question: What local jobs and start-ups could we create from textiles now going to waste?

On Friday, Sept. 6 from 5:30-8pm, SF Goodwill will host a reception at their headquarters on 86 11th Street (cross street Mission) to kick off the Design Jam. Representatives from ImproveSF, GOOD, Adaptive Path, Goodwill and ImproveSF, including San Francisco’s Chief Innovation Officer Jay Nath, will be in attendance. Register to attend.

On Saturday, Sept. 7 from 9am-3:30pm, Adaptive Path‘s offices (Pier One, Bay 2) will host the many minds who will collaborate to come up with the best solutions to this Challenge.

Think you’re up for the Challenge? Sign up at EventBrite and get your mind grapes going.

GOOD + Purina ONE Ask: How do Pets Make the World a Better Place?

GOOD + Purina ONE® are using the power of photography to change perceptions around shelter pets and to celebrate how pets–of all shapes, sizes, and backgrounds–have inspired and changed lives across the globe, making the world a better place.

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The Picturing Pets challenge, launching Wednesday, July 31, 2013 at 12 p.m. PDT, calls all pet owners to celebrate pets by submitting a photo of your dog or cat along with a short description that shows how they make the world a better place. This is a step toward shifting negative perceptions about pets by picturing them in a new, positive light.

The pet owner of the winning photo will receive:

  • A feature on good.is with the winning photo and story
  • A year’s supply of Purina ONE® dog food
  • A pet photoshoot and photography training session with award-winning photographer Nanette Martin at an animal shelter of her choosing. Through her nonprofit organization, Shelter Me Photography, Martin has dedicated herself to teaching photography techniques so that photos of shelter pets reveal their true beauty and personality, greatly increasing their chances of finding a home.
  • $1,500 donation made on the winner’s behalf to one of the following recipient pet organizations of the winner’s choice: HALO Animal Rescue Uno por Uno, Animal Human Society Bound for Home, Cat Adoption Team Kitten Foster Program or Nebraska Humane Society Camp Kindness

Be a part of this positive movement: click here to enter your photo into the challenge!

The Challenge ends Wednesday, August 14 at 12pm PT so get those photos up!